pub struct EguiInputSystemSettings {
pub run_write_modifiers_keys_state_system: bool,
pub run_write_window_pointer_moved_events_system: bool,
pub run_write_pointer_button_events_system: bool,
pub run_write_window_touch_events_system: bool,
pub run_write_non_window_pointer_moved_events_system: bool,
pub run_write_mouse_wheel_events_system: bool,
pub run_write_non_window_touch_events_system: bool,
pub run_write_keyboard_input_events_system: bool,
pub run_write_ime_events_system: bool,
pub run_write_file_dnd_events_system: bool,
}
Expand description
All the systems are enabled by default. These settings exist within both EguiGlobalSettings
and EguiContextSettings
.
Fields§
§run_write_modifiers_keys_state_system: bool
Controls running of the write_modifiers_keys_state_system
system.
run_write_window_pointer_moved_events_system: bool
Controls running of the write_window_pointer_moved_events_system
system.
Controls running of the write_pointer_button_events_system
system.
run_write_window_touch_events_system: bool
Controls running of the write_window_touch_events_system
system.
run_write_non_window_pointer_moved_events_system: bool
Controls running of the write_non_window_pointer_moved_events_system
system.
run_write_mouse_wheel_events_system: bool
Controls running of the write_mouse_wheel_events_system
system.
run_write_non_window_touch_events_system: bool
Controls running of the write_non_window_touch_events_system
system.
run_write_keyboard_input_events_system: bool
Controls running of the write_keyboard_input_events_system
system.
run_write_ime_events_system: bool
Controls running of the write_ime_events_system
system.
run_write_file_dnd_events_system: bool
Controls running of the write_file_dnd_events_system
system.
Trait Implementations§
Source§impl Clone for EguiInputSystemSettings
impl Clone for EguiInputSystemSettings
Source§fn clone(&self) -> EguiInputSystemSettings
fn clone(&self) -> EguiInputSystemSettings
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for EguiInputSystemSettings
impl Debug for EguiInputSystemSettings
Source§impl Default for EguiInputSystemSettings
impl Default for EguiInputSystemSettings
Source§impl FromReflect for EguiInputSystemSettingswhere
EguiInputSystemSettings: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for EguiInputSystemSettingswhere
EguiInputSystemSettings: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for EguiInputSystemSettingswhere
EguiInputSystemSettings: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for EguiInputSystemSettingswhere
EguiInputSystemSettings: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl PartialEq for EguiInputSystemSettings
impl PartialEq for EguiInputSystemSettings
Source§impl PartialReflect for EguiInputSystemSettingswhere
EguiInputSystemSettings: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for EguiInputSystemSettingswhere
EguiInputSystemSettings: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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Source§impl Reflect for EguiInputSystemSettingswhere
EguiInputSystemSettings: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for EguiInputSystemSettingswhere
EguiInputSystemSettings: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn as_reflect(&self) -> &dyn Reflect
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§impl Struct for EguiInputSystemSettingswhere
EguiInputSystemSettings: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Struct for EguiInputSystemSettingswhere
EguiInputSystemSettings: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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impl TypePath for EguiInputSystemSettings
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fn short_type_path() -> &'static str
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fn type_ident() -> Option<&'static str>
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fn crate_name() -> Option<&'static str>
Source§impl Typed for EguiInputSystemSettingswhere
EguiInputSystemSettings: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for EguiInputSystemSettingswhere
EguiInputSystemSettings: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Eq for EguiInputSystemSettings
impl StructuralPartialEq for EguiInputSystemSettings
Auto Trait Implementations§
impl Freeze for EguiInputSystemSettings
impl RefUnwindSafe for EguiInputSystemSettings
impl Send for EguiInputSystemSettings
impl Sync for EguiInputSystemSettings
impl Unpin for EguiInputSystemSettings
impl UnwindSafe for EguiInputSystemSettings
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