pub struct Dir3(/* private fields */);
Expand description
A normalized vector pointing in a direction in 3D space
Implementations§
Source§impl Dir3
impl Dir3
Sourcepub fn new(value: Vec3) -> Result<Self, InvalidDirectionError>
pub fn new(value: Vec3) -> Result<Self, InvalidDirectionError>
Create a direction from a finite, nonzero Vec3
, normalizing it.
Returns Err(InvalidDirectionError)
if the length
of the given vector is zero (or very close to zero), infinite, or NaN
.
Sourcepub fn new_unchecked(value: Vec3) -> Self
pub fn new_unchecked(value: Vec3) -> Self
Sourcepub fn new_and_length(value: Vec3) -> Result<(Self, f32), InvalidDirectionError>
pub fn new_and_length(value: Vec3) -> Result<(Self, f32), InvalidDirectionError>
Create a direction from a finite, nonzero Vec3
, normalizing it and
also returning its original length.
Returns Err(InvalidDirectionError)
if the length
of the given vector is zero (or very close to zero), infinite, or NaN
.
Sourcepub fn from_xyz(x: f32, y: f32, z: f32) -> Result<Self, InvalidDirectionError>
pub fn from_xyz(x: f32, y: f32, z: f32) -> Result<Self, InvalidDirectionError>
Create a direction from its x
, y
, and z
components.
Returns Err(InvalidDirectionError)
if the length
of the vector formed by the components is zero (or very close to zero), infinite, or NaN
.
Sourcepub fn slerp(self, rhs: Self, s: f32) -> Self
pub fn slerp(self, rhs: Self, s: f32) -> Self
Performs a spherical linear interpolation between self
and rhs
based on the value s
.
This corresponds to interpolating between the two directions at a constant angular velocity.
When s == 0.0
, the result will be equal to self
.
When s == 1.0
, the result will be equal to rhs
.
§Example
let dir1 = Dir3::X;
let dir2 = Dir3::Y;
let result1 = dir1.slerp(dir2, 1.0 / 3.0);
assert_relative_eq!(
result1,
Dir3::from_xyz(0.75_f32.sqrt(), 0.5, 0.0).unwrap(),
epsilon = 0.000001
);
let result2 = dir1.slerp(dir2, 0.5);
assert_relative_eq!(result2, Dir3::from_xyz(0.5_f32.sqrt(), 0.5_f32.sqrt(), 0.0).unwrap());
Methods from Deref<Target = Vec3>§
pub const ZERO: Vec3 = _
pub const ONE: Vec3 = _
pub const NEG_ONE: Vec3 = _
pub const MIN: Vec3 = _
pub const MAX: Vec3 = _
pub const NAN: Vec3 = _
pub const INFINITY: Vec3 = _
pub const NEG_INFINITY: Vec3 = _
pub const X: Vec3 = _
pub const Y: Vec3 = _
pub const Z: Vec3 = _
pub const NEG_X: Vec3 = _
pub const NEG_Y: Vec3 = _
pub const NEG_Z: Vec3 = _
pub const AXES: [Vec3; 3] = _
Sourcepub fn move_towards(&self, rhs: Vec3, d: f32) -> Vec3
pub fn move_towards(&self, rhs: Vec3, d: f32) -> Vec3
Moves towards rhs
based on the value d
.
When d
is 0.0
, the result will be equal to self
. When d
is equal to
self.distance(rhs)
, the result will be equal to rhs
. Will not go past rhs
.
Sourcepub fn any_orthogonal_vector(&self) -> Vec3
pub fn any_orthogonal_vector(&self) -> Vec3
Returns some vector that is orthogonal to the given one.
The input vector must be finite and non-zero.
The output vector is not necessarily unit length. For that use
Self::any_orthonormal_vector()
instead.
Sourcepub fn any_orthonormal_vector(&self) -> Vec3
pub fn any_orthonormal_vector(&self) -> Vec3
Returns any unit vector that is orthogonal to the given one.
The input vector must be unit length.
§Panics
Will panic if self
is not normalized when glam_assert
is enabled.
Sourcepub fn any_orthonormal_pair(&self) -> (Vec3, Vec3)
pub fn any_orthonormal_pair(&self) -> (Vec3, Vec3)
Given a unit vector return two other vectors that together form an orthonormal basis. That is, all three vectors are orthogonal to each other and are normalized.
§Panics
Will panic if self
is not normalized when glam_assert
is enabled.
Sourcepub fn as_i16vec3(&self) -> I16Vec3
pub fn as_i16vec3(&self) -> I16Vec3
Casts all elements of self
to i16
.
Sourcepub fn as_u16vec3(&self) -> U16Vec3
pub fn as_u16vec3(&self) -> U16Vec3
Casts all elements of self
to u16
.
Sourcepub fn as_i64vec3(&self) -> I64Vec3
pub fn as_i64vec3(&self) -> I64Vec3
Casts all elements of self
to i64
.
Sourcepub fn as_u64vec3(&self) -> U64Vec3
pub fn as_u64vec3(&self) -> U64Vec3
Casts all elements of self
to u64
.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Dir3
impl<'de> Deserialize<'de> for Dir3
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl Distribution<Dir3> for Standard
Available on crate feature rand
only.
impl Distribution<Dir3> for Standard
rand
only.Source§impl FromReflect for Dir3
impl FromReflect for Dir3
Source§fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn Reflect>,
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect>, ) -> Result<Self, Box<dyn Reflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for Dir3
impl GetTypeRegistration for Dir3
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl Reflect for Dir3
impl Reflect for Dir3
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
.Source§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect
trait object. Read moreSource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
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fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
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fn apply(&mut self, value: &(dyn Reflect + 'static))
Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl TupleStruct for Dir3
impl TupleStruct for Dir3
Source§fn field(&self, index: usize) -> Option<&dyn Reflect>
fn field(&self, index: usize) -> Option<&dyn Reflect>
index
as a
&dyn Reflect
.Source§fn field_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
fn field_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
index
as a &mut dyn Reflect
.Source§fn iter_fields(&self) -> TupleStructFieldIter<'_>
fn iter_fields(&self) -> TupleStructFieldIter<'_>
Source§fn clone_dynamic(&self) -> DynamicTupleStruct
fn clone_dynamic(&self) -> DynamicTupleStruct
DynamicTupleStruct
.Source§impl TypePath for Dir3
impl TypePath for Dir3
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
impl Copy for Dir3
impl Primitive3d for Dir3
impl StructuralPartialEq for Dir3
Auto Trait Implementations§
impl Freeze for Dir3
impl RefUnwindSafe for Dir3
impl Send for Dir3
impl Sync for Dir3
impl Unpin for Dir3
impl UnwindSafe for Dir3
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T: ?Sized,
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