pub struct Buffer { /* private fields */ }
Implementations§
Source§impl Buffer
impl Buffer
pub fn id(&self) -> BufferId
pub fn slice(&self, bounds: impl RangeBounds<BufferAddress>) -> BufferSlice<'_>
pub fn unmap(&self)
Methods from Deref<Target = Buffer>§
Sourcepub fn as_entire_binding(&self) -> BindingResource<'_>
pub fn as_entire_binding(&self) -> BindingResource<'_>
Return the binding view of the entire buffer.
Sourcepub fn as_entire_buffer_binding(&self) -> BufferBinding<'_>
pub fn as_entire_buffer_binding(&self) -> BufferBinding<'_>
Return the binding view of the entire buffer.
Sourcepub fn slice<S>(&self, bounds: S) -> BufferSlice<'_>where
S: RangeBounds<u64>,
pub fn slice<S>(&self, bounds: S) -> BufferSlice<'_>where
S: RangeBounds<u64>,
Use only a portion of this Buffer for a given operation. Choosing a range with no end will use the rest of the buffer. Using a totally unbounded range will use the entire buffer.
Sourcepub fn unmap(&self)
pub fn unmap(&self)
Flushes any pending write operations and unmaps the buffer from host memory.
Sourcepub fn size(&self) -> u64
pub fn size(&self) -> u64
Returns the length of the buffer allocation in bytes.
This is always equal to the size
that was specified when creating the buffer.
Sourcepub fn usage(&self) -> BufferUsages
pub fn usage(&self) -> BufferUsages
Returns the allowed usages for this Buffer
.
This is always equal to the usage
that was specified when creating the buffer.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Buffer
impl RefUnwindSafe for Buffer
impl Send for Buffer
impl Sync for Buffer
impl Unpin for Buffer
impl UnwindSafe for Buffer
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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unsafe fn clone_to_uninit(&self, dst: *mut T)
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T: Any,
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