pub enum Tonemapping {
None,
Reinhard,
ReinhardLuminance,
AcesFitted,
AgX,
SomewhatBoringDisplayTransform,
TonyMcMapface,
BlenderFilmic,
}
Expand description
Optionally enables a tonemapping shader that attempts to map linear input stimulus into a perceptually uniform image for a given Camera
entity.
Variants§
None
Bypass tonemapping.
Reinhard
Suffers from lots hue shifting, brights don’t desaturate naturally. Bright primaries and secondaries don’t desaturate at all.
ReinhardLuminance
Suffers from hue shifting. Brights don’t desaturate much at all across the spectrum.
AcesFitted
Same base implementation that Godot 4.0 uses for Tonemap ACES. https://github.com/TheRealMJP/BakingLab/blob/master/BakingLab/ACES.hlsl Not neutral, has a very specific aesthetic, intentional and dramatic hue shifting. Bright greens and reds turn orange. Bright blues turn magenta. Significantly increased contrast. Brights desaturate across the spectrum.
AgX
By Troy Sobotka
https://github.com/sobotka/AgX
Very neutral. Image is somewhat desaturated when compared to other tonemappers.
Little to no hue shifting. Subtle Abney shifting.
NOTE: Requires the tonemapping_luts
cargo feature.
SomewhatBoringDisplayTransform
By Tomasz Stachowiak
Has little hue shifting in the darks and mids, but lots in the brights. Brights desaturate across the spectrum.
Is sort of between Reinhard and ReinhardLuminance
. Conceptually similar to reinhard-jodie.
Designed as a compromise if you want e.g. decent skin tones in low light, but can’t afford to re-do your
VFX to look good without hue shifting.
TonyMcMapface
Current Bevy default.
By Tomasz Stachowiak
https://github.com/h3r2tic/tony-mc-mapface
Very neutral. Subtle but intentional hue shifting. Brights desaturate across the spectrum.
Comment from author:
Tony is a display transform intended for real-time applications such as games.
It is intentionally boring, does not increase contrast or saturation, and stays close to the
input stimulus where compression isn’t necessary.
Brightness-equivalent luminance of the input stimulus is compressed. The non-linearity resembles Reinhard.
Color hues are preserved during compression, except for a deliberate Bezold–Brücke shift.
To avoid posterization, selective desaturation is employed, with care to avoid the Abney effect.
NOTE: Requires the tonemapping_luts
cargo feature.
BlenderFilmic
Default Filmic Display Transform from blender.
Somewhat neutral. Suffers from hue shifting. Brights desaturate across the spectrum.
NOTE: Requires the tonemapping_luts
cargo feature.
Implementations§
Source§impl Tonemapping
impl Tonemapping
pub fn is_enabled(&self) -> bool
Trait Implementations§
Source§impl Clone for Tonemapping
impl Clone for Tonemapping
Source§fn clone(&self) -> Tonemapping
fn clone(&self) -> Tonemapping
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Component for Tonemapping
impl Component for Tonemapping
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
Source§fn register_required_components(
requiree: ComponentId,
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
)
fn register_required_components( requiree: ComponentId, components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, inheritance_depth: u16, )
Source§fn register_component_hooks(hooks: &mut ComponentHooks)
fn register_component_hooks(hooks: &mut ComponentHooks)
ComponentHooks
.Source§impl Debug for Tonemapping
impl Debug for Tonemapping
Source§impl Default for Tonemapping
impl Default for Tonemapping
Source§fn default() -> Tonemapping
fn default() -> Tonemapping
Source§impl Enum for Tonemapping
impl Enum for Tonemapping
Source§fn field(&self, __name_param: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, __name_param: &str) -> Option<&(dyn PartialReflect + 'static)>
Source§fn field_at(
&self,
__index_param: usize,
) -> Option<&(dyn PartialReflect + 'static)>
fn field_at( &self, __index_param: usize, ) -> Option<&(dyn PartialReflect + 'static)>
Source§fn field_mut(
&mut self,
__name_param: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, __name_param: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
Source§fn field_at_mut(
&mut self,
__index_param: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_at_mut( &mut self, __index_param: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
Source§fn index_of(&self, __name_param: &str) -> Option<usize>
fn index_of(&self, __name_param: &str) -> Option<usize>
Source§fn name_at(&self, __index_param: usize) -> Option<&str>
fn name_at(&self, __index_param: usize) -> Option<&str>
Source§fn iter_fields(&self) -> VariantFieldIter<'_> ⓘ
fn iter_fields(&self) -> VariantFieldIter<'_> ⓘ
Source§fn variant_name(&self) -> &str
fn variant_name(&self) -> &str
Source§fn variant_index(&self) -> usize
fn variant_index(&self) -> usize
Source§fn variant_type(&self) -> VariantType
fn variant_type(&self) -> VariantType
fn clone_dynamic(&self) -> DynamicEnum
Source§fn is_variant(&self, variant_type: VariantType) -> bool
fn is_variant(&self, variant_type: VariantType) -> bool
Source§fn variant_path(&self) -> String
fn variant_path(&self) -> String
Source§impl ExtractComponent for Tonemappingwhere
Tonemapping: Clone,
impl ExtractComponent for Tonemappingwhere
Tonemapping: Clone,
Source§type QueryData = &'static Tonemapping
type QueryData = &'static Tonemapping
ReadOnlyQueryData
to fetch the components to extract.Source§type QueryFilter = With<Camera>
type QueryFilter = With<Camera>
Source§type Out = Tonemapping
type Out = Tonemapping
Source§fn extract_component(
item: <<Tonemapping as ExtractComponent>::QueryData as WorldQuery>::Item<'_>,
) -> Option<<Tonemapping as ExtractComponent>::Out>
fn extract_component( item: <<Tonemapping as ExtractComponent>::QueryData as WorldQuery>::Item<'_>, ) -> Option<<Tonemapping as ExtractComponent>::Out>
Source§impl FromReflect for Tonemapping
impl FromReflect for Tonemapping
Source§fn from_reflect(
__param0: &(dyn PartialReflect + 'static),
) -> Option<Tonemapping>
fn from_reflect( __param0: &(dyn PartialReflect + 'static), ) -> Option<Tonemapping>
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for Tonemapping
impl GetTypeRegistration for Tonemapping
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl Hash for Tonemapping
impl Hash for Tonemapping
Source§impl PartialEq for Tonemapping
impl PartialEq for Tonemapping
Source§impl PartialReflect for Tonemapping
impl PartialReflect for Tonemapping
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn clone_value(&self) -> Box<dyn PartialReflect>
fn clone_value(&self) -> Box<dyn PartialReflect>
Reflect
trait object. Read moreSource§fn try_apply(
&mut self,
__value_param: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, __value_param: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<Tonemapping>) -> ReflectOwned
fn reflect_owned(self: Box<Tonemapping>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<Tonemapping>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Tonemapping>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<Tonemapping>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<Tonemapping>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn reflect_partial_eq(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for Tonemapping
impl Reflect for Tonemapping
Source§fn into_any(self: Box<Tonemapping>) -> Box<dyn Any>
fn into_any(self: Box<Tonemapping>) -> Box<dyn Any>
Box<dyn Any>
. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any
. Read moreSource§fn into_reflect(self: Box<Tonemapping>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Tonemapping>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl TypePath for Tonemapping
impl TypePath for Tonemapping
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for Tonemapping
impl Typed for Tonemapping
impl Copy for Tonemapping
impl Eq for Tonemapping
impl StructuralPartialEq for Tonemapping
Auto Trait Implementations§
impl Freeze for Tonemapping
impl RefUnwindSafe for Tonemapping
impl Send for Tonemapping
impl Sync for Tonemapping
impl Unpin for Tonemapping
impl UnwindSafe for Tonemapping
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
T
ShaderType
for self
. When used in AsBindGroup
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T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
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components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
)
fn register_required_components( components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, )
Bundle
.Source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
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