ScreenshotCaptured

Struct ScreenshotCaptured 

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pub struct ScreenshotCaptured {
    pub entity: Entity,
    pub image: Image,
}

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§entity: Entity§image: Image

Methods from Deref<Target = Image>§

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pub fn width(&self) -> u32

Returns the width of a 2D image.

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pub fn height(&self) -> u32

Returns the height of a 2D image.

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pub fn aspect_ratio(&self) -> AspectRatio

Returns the aspect ratio (width / height) of a 2D image.

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pub fn size_f32(&self) -> Vec2

Returns the size of a 2D image as f32.

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pub fn size(&self) -> UVec2

Returns the size of a 2D image.

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pub fn resize(&mut self, size: Extent3d)

Resizes the image to the new size, by removing information or appending 0 to the data. Does not properly scale the contents of the image.

If you need to keep pixel data intact, use Image::resize_in_place.

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pub fn reinterpret_size(&mut self, new_size: Extent3d)

Changes the size, asserting that the total number of data elements (pixels) remains the same.

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Panics if the new_size does not have the same volume as to old one.

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pub fn resize_in_place(&mut self, new_size: Extent3d)

Resizes the image to the new size, keeping the pixel data intact, anchored at the top-left. When growing, the new space is filled with 0. When shrinking, the image is clipped.

For faster resizing when keeping pixel data intact is not important, use Image::resize.

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pub fn reinterpret_stacked_2d_as_array(&mut self, layers: u32)

Takes a 2D image containing vertically stacked images of the same size, and reinterprets it as a 2D array texture, where each of the stacked images becomes one layer of the array. This is primarily for use with the texture2DArray shader uniform type.

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Panics if the texture is not 2D, has more than one layers or is not evenly dividable into the layers.

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pub fn convert(&self, new_format: TextureFormat) -> Option<Image>

Convert a texture from a format to another. Only a few formats are supported as input and output:

  • TextureFormat::R8Unorm
  • TextureFormat::Rg8Unorm
  • TextureFormat::Rgba8UnormSrgb

To get Image as a image::DynamicImage see: Image::try_into_dynamic.

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pub fn is_compressed(&self) -> bool

Whether the texture format is compressed or uncompressed

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pub fn pixel_data_offset(&self, coords: UVec3) -> Option<usize>

Compute the byte offset where the data of a specific pixel is stored

Returns None if the provided coordinates are out of bounds.

For 2D textures, Z is the layer number. For 1D textures, Y and Z are ignored.

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pub fn pixel_bytes(&self, coords: UVec3) -> Option<&[u8]>

Get a reference to the data bytes where a specific pixel’s value is stored

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pub fn pixel_bytes_mut(&mut self, coords: UVec3) -> Option<&mut [u8]>

Get a mutable reference to the data bytes where a specific pixel’s value is stored

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pub fn clear(&mut self, pixel: &[u8])

Clears the content of the image with the given pixel. The image needs to be initialized on the cpu otherwise this is a noop.

This does nothing if the image data is not already initialized

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pub fn get_color_at_1d(&self, x: u32) -> Result<Color, TextureAccessError>

Read the color of a specific pixel (1D texture).

See get_color_at for more details.

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pub fn get_color_at(&self, x: u32, y: u32) -> Result<Color, TextureAccessError>

Read the color of a specific pixel (2D texture).

This function will find the raw byte data of a specific pixel and decode it into a user-friendly Color struct for you.

Supports many of the common TextureFormats:

  • RGBA/BGRA 8-bit unsigned integer, both sRGB and Linear
  • 16-bit and 32-bit unsigned integer
  • 16-bit and 32-bit float

Be careful: as the data is converted to Color (which uses f32 internally), there may be issues with precision when using non-f32 TextureFormats. If you read a value you previously wrote using set_color_at, it will not match. If you are working with a 32-bit integer TextureFormat, the value will be inaccurate (as f32 does not have enough bits to represent it exactly).

Single channel (R) formats are assumed to represent grayscale, so the value will be copied to all three RGB channels in the resulting Color.

Other TextureFormats are unsupported, such as:

  • block-compressed formats
  • non-byte-aligned formats like 10-bit
  • signed integer formats
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pub fn get_color_at_3d( &self, x: u32, y: u32, z: u32, ) -> Result<Color, TextureAccessError>

Read the color of a specific pixel (2D texture with layers or 3D texture).

See get_color_at for more details.

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pub fn set_color_at_1d( &mut self, x: u32, color: Color, ) -> Result<(), TextureAccessError>

Change the color of a specific pixel (1D texture).

See set_color_at for more details.

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pub fn set_color_at( &mut self, x: u32, y: u32, color: Color, ) -> Result<(), TextureAccessError>

Change the color of a specific pixel (2D texture).

This function will find the raw byte data of a specific pixel and change it according to a Color you provide. The Color struct will be encoded into the Image’s TextureFormat.

Supports many of the common TextureFormats:

  • RGBA/BGRA 8-bit unsigned integer, both sRGB and Linear
  • 16-bit and 32-bit unsigned integer (with possibly-limited precision, as Color uses f32)
  • 16-bit and 32-bit float

Be careful: writing to non-f32 TextureFormats is lossy! The data has to be converted, so if you read it back using get_color_at, the Color you get will not equal the value you used when writing it using this function.

For R and RG formats, only the respective values from the linear RGB Color will be used.

Other TextureFormats are unsupported, such as:

  • block-compressed formats
  • non-byte-aligned formats like 10-bit
  • signed integer formats
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pub fn set_color_at_3d( &mut self, x: u32, y: u32, z: u32, color: Color, ) -> Result<(), TextureAccessError>

Change the color of a specific pixel (2D texture with layers or 3D texture).

See set_color_at for more details.

Trait Implementations§

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impl Debug for ScreenshotCaptured

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for ScreenshotCaptured

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type Target = Image

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl DerefMut for ScreenshotCaptured

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl EntityEvent for ScreenshotCaptured
where Self: Send + Sync + 'static,

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fn event_target(&self) -> Entity

The Entity “target” of this EntityEvent. When triggered, this will run observers that watch for this specific entity.
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fn event_target_mut(&mut self) -> &mut Entity

Returns a mutable reference to the Entity “target” of this EntityEvent. When triggered, this will run observers that watch for this specific entity. Read more
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impl Event for ScreenshotCaptured
where Self: Send + Sync + 'static,

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type Trigger<'a> = EntityTrigger

Defines which observers will run, what data will be passed to them, and the order they will be run in. See Trigger for more info.
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impl FromReflect for ScreenshotCaptured

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fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for ScreenshotCaptured

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl PartialReflect for ScreenshotCaptured

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>

Attempts to cast this type to a boxed, fully-reflected value.
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fn try_as_reflect(&self) -> Option<&dyn Reflect>

Attempts to cast this type to a fully-reflected value.
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fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>

Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>

Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &dyn PartialReflect

Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect

Casts this type to a mutable, reflected value. Read more
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fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result

Debug formatter for the value. Read more
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>

Attempts to clone Self using reflection. Read more
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))

Applies a reflected value to this value. Read more
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fn to_dynamic(&self) -> Box<dyn PartialReflect>

Converts this reflected value into its dynamic representation based on its kind. Read more
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fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
where T: 'static, Self: Sized + TypePath,

For a type implementing PartialReflect, combines reflect_clone and take in a useful fashion, automatically constructing an appropriate ReflectCloneError if the downcast fails. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Reflect for ScreenshotCaptured

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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any. Read more
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed, fully-reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect

Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl Struct for ScreenshotCaptured

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fn field(&self, name: &str) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field named name as a &dyn PartialReflect.
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fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>

Returns a mutable reference to the value of the field named name as a &mut dyn PartialReflect.
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fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field with index index as a &dyn PartialReflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>

Returns a mutable reference to the value of the field with index index as a &mut dyn PartialReflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn to_dynamic_struct(&self) -> DynamicStruct

Creates a new DynamicStruct from this struct.
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>

Will return None if TypeInfo is not available.
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impl TypePath for ScreenshotCaptured

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for ScreenshotCaptured

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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fn from(t: T) -> T

Returns the argument unchanged.

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fn get_field<T>(&self, name: &str) -> Option<&T>
where T: Reflect,

Returns a reference to the value of the field named name, downcast to T.
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fn reflect_path<'p>( &self, path: impl ReflectPath<'p>, ) -> Result<&(dyn PartialReflect + 'static), ReflectPathError<'p>>

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